The Playbook

From idea to live product in 10 weeks.

How we take a product from idea to launch. The same process behind our 16+ ventures, adapted to your scope.

Ventures Built
16+
Portfolio Value
£12M+
Projects Delivered
50+

The Process

Four phases, one outcome

Every venture follows this structure. Timelines flex based on scope, but the sequence doesn't change. 8 weeks for a focused MVP, 14 for a multi-platform build.

Week 1-2

Discovery

We test the idea before anyone pays to build it. You leave week two knowing the problem, the buyer, and what would kill it.

Decisions we make

  1. The single problem worth solving first
  2. The user we're solving it for
  3. The one metric that decides success
  4. What's out of scope (this is where we save you money)

What you get out of it

  1. Written product brief and success criteria
  2. Ranked backlog of features by ROI
  3. Technical architecture recommendation
  4. Firm scope and price for the build

What you bring

  1. Domain expertise on the problem
  2. Access to a handful of target users
  3. Honesty about what's already been tried

Week 3-4

Design

We map the core flow and put a working prototype in front of real users. What survives that test becomes the design we build.

The Managed by AS website hero
Alpha Sierra, website

Decisions we make

  • Which flows to optimise for and which to defer
  • Design system foundations (only what we'll actually use)
  • How the product looks on day 1 vs. day 100
  • Investor-ready screenshots for the deck

What you get out of it

  • Interactive Figma prototype of the core journey
  • Full high-fidelity design of every shipped screen
  • Component library seeded from the design system
  • Marketing site or landing page to drive early signups

What you bring

  • Real feedback from 3-5 target users on the prototype
  • Sign-off on the flow before engineering starts
  • Brand direction if you have one (fine if you don't)

Week 5-8

Build

The longest phase, and the quietest when it goes well. We build in sprints on a stack chosen for the product you'll have at Series A, not the one you have today.

The Estimait project tracking view, comparing estimated and actual hours and budget
Estimait, project tracking
  1. Decisions we make

    • Which parts can be manual for launch vs. must be automated
    • How we'll handle scale before you have the scale problem
    • What to instrument for the metrics that matter
    • How you'll take over the code if we ever stop working together
  2. What you get out of it

    • Production-ready application shipped in weekly increments
    • Test coverage on every critical path
    • Analytics and error monitoring wired from day one
    • Documentation good enough for your next engineer to read
  3. What you bring

    • Weekly attendance on the review call — this is not optional
    • Fast decisions when we hit ambiguity
    • Access to any third-party services (Stripe, mail providers, APIs)

Week 9-10

Launch

The product goes live and the numbers start. From here, real usage, not guesswork, shapes the next release and the story you take to investors.

Decisions we make

  • Launch channel: waitlist drop, private beta, or public
  • Pricing and billing (Stripe or otherwise) go live
  • Success and failure metrics for the first month
  • What triggers a pivot vs. a persistence decision

What you get out of it

  • Production launch, with the first week monitored live
  • Priority bug fixes for the first two weeks, at no extra cost
  • Investor-ready pitch deck update with real product screenshots and metrics
  • Handover pack or a monthly support plan, your choice

What you bring

  • Real users to test the launch flow with
  • Willingness to iterate on what the data says
  • A clear next-phase ambition (raise, hire, expand, all three)

Got a project in mind?

Now you know how we work. Tell us how it applies to your build.

Include your budget, your timeline and a deck if you have one.